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Amber D. Wolfe
Purdue University Learning Design & Portfolio- Master of Education Degree 2015
Competencies and Skills for the Learning Design & Technology Graduate Degree
Click on the link to view my
competency chart as a PDF document.
As you view my artifacts for each comepenteny, you will notice a common theme related to agriculture. My passion for both my personal life and professional life is supported by my experiences, and goals for the future, in animal agriculture, education, and/or rural safety and health.
Click on each competency topic below to view the artifact(s) and narrative(s) for each skill.
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Competency 1: Synthesize Knowledge
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​Demonstrates ability to read and understand educational literature related to Educational Technology
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Demonstrates ability to describe fundamental theories of human learning
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Applies knowledge of human learning, diversity, and effective pedagogy to solution of problems
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Competency 2: Create Knowledge
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​Demonstrates ability to describe common research methods in Educational Technology
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Demonstrates ability to read and evaluate Educational Technology research
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Applies research findings to the solution of common problems in Educational Technology
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Competency 3: Communicate Knowledge
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Communicates effectively in oral and written formats
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Effectively communicates content through design/delivery of teaching/learning activities, integrate content and pedagogy
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Demonstrates the ability to adapt instruction and assessment techniques to the needs of diverse learners
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Competency 4: Think Critically and Reflectively
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​Develops a personal vision of inclusive educational practice
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Describes the relationship between Educational Technology and the broader field of Education
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Critically evaluates theory and practice
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Competency 5: Engage in Professional Development
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​Demonstrates the disposition for life-long learning and continuous professional development
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Competency 6: Participate Actively in the Profession
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​Identifies and participates in communities of practice within the field of Educational Technology
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Competency 7: Apply Instructional Design Principles
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​Identifies and analyzes learning and performance problems
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Design, plans, and develops instructional interventions using appropriate strategies and techniques
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Develops an evaluation plan for a project based on stated goals and recognized standards
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Competency 8: Apply Computer-Based Technologies and Media to the Solution of Instructional Problems
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​Plans and designs effective learning environments and experiences supported by technology
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Applies technology to facilitate a variety of effective assessment and evaluation strategies
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Demonstrates understanding of social, ethical, legal, and human issues surrounding technology; applies it in practice
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Click here to view my FINAL PRACTICUM PROJECT AND REPORT!
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